Night, antivandal

A new release has been issued (2011-02-02), it now has Night time. Shadows must be enabled via the in-game options for this feature to work

Antivandal:

World is split into two sides. On one everyone can build, and on another password is required. To host an antivandal server, set BuildPassword in ServerConfig.xml and use /login [password] command to play.

18 Responses to “Night, antivandal”

  • benq:

    Minecarts aren’t working, but ty to work again in the project

  • AxeMasteR:

    cool, one thing im really looking forward to is exploding dynamite

  • Fantyoon:

    Pls add server admins and a bann function =(

  • Falk3n:

    My house is in the first photo and the closest building (with the deck and hot tub).

  • Chan:

    My Hotel! Yay Haha

  • Puttputt:

    the next thing that has to be added is realistic lava and water + explosiv TNT

  • drac:

    Thanks for this!

  • Aleks6010:

    i get this crash when i want to play manic digger
    http://img576.imageshack.us/img576/6840/29526933.png
    Uploaded with imageshack

  • Aleks6010:

    System.ArgumentException: Font ‘Arial’ does not support style ‘Bold’.
    at System.Drawing.Font.CreateNativeFont()
    at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
    at System.Drawing.Font.Initialize(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
    at System.Drawing.Font..ctor(String familyName, Single emSize, FontStyle style)
    at ManicDigger.TextRenderer.MakeTextTexture(Text t)
    at ManicDigger.ManicDiggerGameWindow.MakeTextTexture(Text t)
    at ManicDigger.ManicDiggerGameWindow.Draw2dText(String text, Single x, Single y, Single fontsize, Nullable`1 color)
    at ManicDigger.ManicDiggerGameWindow.MapLoadingDraw()
    at ManicDigger.ManicDiggerGameWindow.Draw2d()
    at ManicDigger.ManicDiggerGameWindow.OnRenderFrame(FrameEventArgs e)
    at OpenTK.GameWindow.OnRenderFrameInternal(FrameEventArgs e)
    at OpenTK.GameWindow.RaiseRenderFrame(Stopwatch render_watch, Double& next_render, FrameEventArgs render_args)
    at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
    at OpenTK.GameWindow.Run()
    at GameModeFortress.ManicDiggerProgram2.Start()
    at GameModeFortress.ManicDiggerProgram.Start(String[] args)
    at ManicDigger.CrashReporter.Start(Main main, String[] args)

  • Ryan:

    Congratulations! You are now an even BIGGER complete ripoff of Minecraft! I wouldn’t be surprised if you were using the same lighting engine too! What next, just copying Minecraft’s code? Don’t try to hide it either, there isn’t a bit of originality here! NOTE TO EVERYONE: Stop playing this shit and go play the real thing! http://www.minecraft.net

  • dida116:

    pomocy bo se pobrałem takie manic digger że muszę zbierać materiały i je łączyć ale nie wiem za bardzo co szczymść łączyć żeby coś powstało na przykład jak zrobić kilofa

  • joshua:

    my game lags sooo much why

  • Themuffin man:

    i was looking at these pictures and the whole map is dark i can only get the inside of buildings to be dark how do i make the world dark?

  • golemkeeper:

    i cant play my firefox does not understand the md address

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