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 Post subject: [In Game] Textures for War mod
PostPosted: Tue Oct 09, 2012 10:24 pm 
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Joined: Thu Sep 20, 2012 7:45 pm
Posts: 14
Location: Ontario, Canada
Update AmmoPack texture in default.cs

Code:
m.SetBlockType(159, "AmmoPack", new BlockType()
            {
                TextureIdTop = "AmmoTop",
                TextureIdBack = "AmmoPack",
                TextureIdFront = "AmmoPack",
                TextureIdLeft = "AmmoPack",
                TextureIdRight = "AmmoPack",
                TextureIdForInventory = "AmmoPack",
                TextureIdBottom = "AmmoTop",
                DrawType = DrawType.Transparent,
                WalkableType = WalkableType.Empty,
                Sounds = solidSounds,
                handimage = null,
                IsPistol = false,
                WalkSpeedWhenUsed = 1f,
            });



Extract zip to blocks, replace any existing; voila.


Attachments:
File comment: New block textures for war mod.
new_war_blocks.zip [38.35 KiB]
Downloaded 129 times

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