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 Post subject: WIP: Inventory
PostPosted: Thu Mar 24, 2011 12:47 pm 
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Joined: Sun Jan 23, 2011 1:50 pm
Posts: 93
Here is a little preview on what I am working on atm:
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 Post subject: Re: WIP: Inventory
PostPosted: Thu Mar 24, 2011 1:22 pm 
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Joined: Mon Mar 14, 2011 2:42 pm
Posts: 136
Looks very cool!

I don't know if this is in your realm or not, but it would be nice when we load into a game to have the hotbar load the last items we had loaded. I almost always immediately set the hot bar to have the fill start and fill end blocks as the first two available.


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 Post subject: Re: WIP: Inventory
PostPosted: Thu Mar 24, 2011 3:57 pm 
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Yeah but first I need to figure out how exe saves everything :o


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 Post subject: Re: WIP: Inventory
PostPosted: Fri Mar 25, 2011 1:25 am 
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Joined: Tue Jan 18, 2011 8:40 am
Posts: 63
I see ladders :D

nice work so far.

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 Post subject: Re: WIP: Inventory
PostPosted: Fri Mar 25, 2011 7:40 am 
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Tacobuilder wrote:
I see ladders :D

nice work so far.

;p
Hidden hint xD


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 Post subject: Re: WIP: Inventory
PostPosted: Fri Mar 25, 2011 11:43 am 
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is there anyway to make the ladders like Mc Ladders?

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 Post subject: Re: WIP: Inventory
PostPosted: Fri Mar 25, 2011 12:24 pm 
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I'm trying to :p


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 Post subject: Re: WIP: Inventory
PostPosted: Fri Mar 25, 2011 1:09 pm 
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Joined: Thu Mar 03, 2011 3:54 pm
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liquidhot wrote:
Looks very cool!

I don't know if this is in your realm or not, but it would be nice when we load into a game to have the hotbar load the last items we had loaded. I almost always immediately set the hot bar to have the fill start and fill end blocks as the first two available.


Ditto this. I do the same thing.
In fact, you can see it in most (if not all) of my screenshots.

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 Post subject: Re: WIP: Inventory
PostPosted: Sat Mar 26, 2011 3:22 pm 
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Joined: Mon Feb 21, 2011 6:23 pm
Posts: 45
Hello Absolute,

since you've read my "Better Menu/GUI" thread, I think it would be cool if we would kind-of work together here so that your (very nice btw) Inventory gets integrated in conjunction with my HUD-rework? Let me know your Ideas on this topic :)

However we can also update the Inventory to the new HUD later, if you wish.

Regards,
chris

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 Post subject: Re: WIP: Inventory
PostPosted: Mon Apr 04, 2011 1:35 am 
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Joined: Sun Apr 03, 2011 5:23 pm
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Location: United States
i hope this can be added soon :D

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